"Swimming" is a potential problem with Projected textures. This is an effect where it looks like the animated object is moving or 'swimming' through the texture.
What can be done to fix this? Select all that apply.
Select all that apply, then click Submit answer.
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If the object is just transforming and not deforming, parent the 3D Placement node to the animated object
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If the object is deforming, you can use a Texture Reference object or convert the file to a 2D texture
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If the object is deforming, you can bake the deformation by using Edit > Keys > Bake Simulation